Trick Studios
Andrés Donabedian is a skilled Game Engineer currently contributing to Marvel Strike Force at Trick Studios since July 2023. Prior to this role, Andrés served as a Unity Developer at Gameloft from November 2020 to March 2023, working on popular titles such as Linda Brown: Interactive Stories and Journeys: Romance Stories. Andrés has extensive experience as a Full Stack .NET Developer at Softtek from July 2010 to November 2020, where responsibilities included enhancements and maintenance of security, environment, and health applications for clients in the oil and gas as well as engineering and construction industries. Andrés's earlier roles included Information System Auditor at Software Legal Asociación Civil and Electronics Technician at AEA - Aparatos Eléctricos Automáticos SACIyF. Educational qualifications include degrees from Estudios Superiores de Buenos Aires and E.C.E.A. in Systems Analysis, Programming, and Electronics.
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Trick Studios
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We are a US based and operated Game and Software development company with origins in Argentina. Trick Studios was founded in 2010, since then has expanded to several Latin American countries. With the goal of combining nearshore talent with US based Developers and Producers. Divided in multiple and specialized studios, our company can offer the whole nine yards. We have a track record in Full Service Game Development, Art Production, Complex Engineering, Tools Development, Backend Development, Native Apps, UI/UX Design and Web3. Some of the companies that have chosen to work with us are Scopely, Konami, 2k, Nway, Revolve, Gearbox and Skillz. Our technologies include Unity, Unreal, C++, Node.js, PHP, .NET, AWS, Azure, React, React Native, Angular and many more. If you want to work in Trick you need to know that we grew up playing video games and now we make them.