Trophy Games
Mikkel B. Christiansen is a seasoned data analyst with extensive experience in the gaming industry, currently serving as a Data Analyst at Trophy Games A/S since August 2016, where responsibilities include analytics, designing experiments, and LiveOps. Mikkel excels in SQL and Python, utilizing diverse data sources to produce insights and dashboards while focusing on user retention and monetization strategies. Prior roles include Software Marketing Analyst at Phase One, where Mikkel developed and optimized online platforms and reported KPIs, and a Master Thesis Student responsible for creating a successful subscription model during a product launch. Mikkel holds a Master’s Degree in International Business Communication and a Bachelor’s Degree in International Market Studies from Copenhagen Business School.
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Trophy Games
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Trophy Games is a Danish Copenhagen-based game studio creating exceptionally good multiplayer strategy and manager games.