Paul Kankiewicz is a Senior Technical Designer known for a versatile skill set across the gaming industry, encompassing technical design, mission design, programming, and quality assurance. With an impressive portfolio that includes titles such as Dragon Age: Dreadwolf, Hogwarts Legacy, and Middle-earth: Shadow of War, Paul has demonstrated a commitment to enhancing collaborative workflows and game design. Graduating in 2011 from DigiPen with a degree in video game programming, Paul subsequently discovered a profound passion for game design. Currently, Paul serves as a Senior Mission Designer at Turtle Rock Studios while also leading an indie studio, Ally Productions LLC, where innovative titles like Grapplers: Relic Rivals and Open Ocean are being developed.
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