Tuxedo Labs
Dennis Gustafsson has a diverse work experience in the gaming industry. Dennis is currently the CTO at Tuxedo Labs, where they utilize voxel technology to create innovative games. Prior to that, they founded Mediocre AB, a company that developed and published popular games for tablets and smartphones. During their time at SCISS AB, they worked as a software developer, specializing in scientific visualization for large-scale projection systems. Dennis also worked as a software architect at AGEIA Technologies, where they led the development of the PhysX SDK 2.5. Additionally, they co-founded Meqon, a game physics middleware company that was later acquired by AGEIA Technologies. In the earlier stages of their career, they worked as a software developer at Centercom AB.
From 1997 to 2002, Dennis Gustafsson attended Linköping University.
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Tuxedo Labs
Tuxedo Labs is a tech-driven game studio in Malmö, Sweden. We are a small team of seasoned game developers creating innovative and unique games based on new technologies. Our mission is to push the limits in both game technology, interactivity and gameplay. To achieve that we create our own tools and game engines, like it used to be. Our first game Teardown is based on ground-breaking voxel technology combined with destruction physics and raytracing. Tuxedo Labs is a standalone entity under Saber Interactive, an Embracer Group Company.