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Daryl Soh

Lead Game Designer at Ubisoft Singapore

Daryl Soh is an accomplished game designer with extensive experience at Ubisoft Singapore since September 2016, progressing through various positions including Lead Game Designer, Associate Lead Game Designer, and Junior Level Designer. Prior to this role, Daryl worked as a VFX Artist at Tiny Island Productions from December 2010 to November 2012, contributing to visual effects for the animated project Ben 10: Destroy All Aliens. Daryl holds a Bachelor of Arts in Games Design from the DigiPen Institute of Technology, achieved from 2013 to 2016.

Location

Singapore, Singapore

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Ubisoft Singapore

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Since opening its doors in 2008, Ubisoft Singapore has become the biggest AAA game development studio in Southeast Asia. The 500-strong studio is home to 35+ different nationalities focused on delivering ambitious gaming experiences to our players. Ubisoft Singapore has been contributing to all the Assassin’s Creed® titles since Assassin’s Creed® II. It innovated within the franchise as the studio behind the naval battle gameplay and water technology in Assassin’s Creed® III, Assassin’s Creed® IV Black Flag® and most recently in Assassin’s Creed® Valhalla. Its expertise in AAA and live operations, combined with a passion for naval gameplay, pushed the team to lead the development of Skull and Bones™ revealed at E3 in 2017. Come on board and experience life at Ubisoft Singapore for yourself: ubi.li/P7DTk


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201-500

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