Gavin Lim is a Junior UI Technical Artist at Ubisoft Singapore, a position held since August 2023, after previously serving as a UI Technical Artist Intern. A full-time Game Design student at DigiPen Institute of Technology Singapore from September 2020 to February 2024, Gavin Lim engaged in game design, art, and programming while managing projects such as a 3D hack-n-slash game and a 2.5D narrative adventure. Experience also includes roles as a Games Facilitator at The Mind Cafe and Section Commander in the Singapore Armed Forces. Prior to Ubisoft, Gavin Lim worked as a QA Assistant during two internships on Skull and Bones and gained a diploma in Game Development from Singapore Polytechnic, where project management and teamwork were key components of various game development projects.
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