Ubisoft Singapore
Ivo Geelhoed has extensive work experience in the gaming industry. Ivo started their career as a Game Designer at Blue Giraffe Games in February 2015 and later joined Napalmtree in October 2015, where they continued to work as a Game Designer until February 2017. In August 2015, they had a short-term role as a Game Designer at Blue Giraffe Games. In 2016, they joined Force Field VR as a Game Designer and worked there until June 2019. Ivo then joined Ubisoft Philippines in July 2019 as a Technical Level Designer until July 2020. Ivo is currently working at Ubisoft Singapore, where they started as an Assistant Technical Director, Design in January 2021 and was later promoted to the role of Technical Director Design in January 2023.
Ivo Geelhoed obtained their Bachelor's degree in Game design & IT Media design from Fontys University of Applied Sciences, where they studied from 2012 to 2017.
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Ubisoft Singapore
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Since opening its doors in 2008, Ubisoft Singapore has become the biggest AAA game development studio in Southeast Asia. The 500-strong studio is home to 35+ different nationalities focused on delivering ambitious gaming experiences to our players. Ubisoft Singapore has been contributing to all the Assassin’s Creed® titles since Assassin’s Creed® II. It innovated within the franchise as the studio behind the naval battle gameplay and water technology in Assassin’s Creed® III, Assassin’s Creed® IV Black Flag® and most recently in Assassin’s Creed® Valhalla. Its expertise in AAA and live operations, combined with a passion for naval gameplay, pushed the team to lead the development of Skull and Bones™ revealed at E3 in 2017. Come on board and experience life at Ubisoft Singapore for yourself: ubi.li/P7DTk