Ubisoft Singapore
Lina Lim is an experienced International Product Manager at Ubisoft Singapore since September 2021, where responsibilities include brand and marketing for notable projects such as Skull and Bones and Assassin’s Creed Mirage. Previously, Lina served as an Account Executive at MRM, managing the production of digital marketing assets for Microsoft Corporation. Earlier work experience includes an internship in production management at Scripps Networks Interactive, providing support to Food Network and Asian Food Channel producers. Lina holds a Bachelor's degree in Journalism and Mass Communication and International Studies from Korea University, a Korean Language Program certificate from Dongseo University, and a High School Diploma in Mass Media Management from Nanyang Polytechnic.
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Ubisoft Singapore
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Since opening its doors in 2008, Ubisoft Singapore has become the biggest AAA game development studio in Southeast Asia. The 500-strong studio is home to 35+ different nationalities focused on delivering ambitious gaming experiences to our players. Ubisoft Singapore has been contributing to all the Assassin’s Creed® titles since Assassin’s Creed® II. It innovated within the franchise as the studio behind the naval battle gameplay and water technology in Assassin’s Creed® III, Assassin’s Creed® IV Black Flag® and most recently in Assassin’s Creed® Valhalla. Its expertise in AAA and live operations, combined with a passion for naval gameplay, pushed the team to lead the development of Skull and Bones™ revealed at E3 in 2017. Come on board and experience life at Ubisoft Singapore for yourself: ubi.li/P7DTk