Shahman Teh Sharifuddin has experience working as a Senior UI Technical Artist at Ubisoft Singapore, where Shahman leads and assists in the development of Skull & Bones. Shahman has also worked as a Software Engineer at Ezyhaul and a Senior Programmer at Totem Arts. With a background in Games Technology and programming, Shahman has a strong foundation in UI/UX design and technical solutions.
April, 2022 - present
November, 2019