Solomon Tan

Junior Gameplay Programmer at Ubisoft Singapore

Solomon Tan is a skilled programmer with experience in game development and UI gameplay programming. They have worked on titles such as "Holy Potatoes! What the Hell?!" and "Holy Potatoes! A Spy Story?!" Collaborating with various companies, Solomon has demonstrated their ability to find and fix bugs, implement user interfaces, and modify gameplay mechanics as per designers' instructions. With a background in Computer Science and Game Design, Solomon's passion for creating engaging gaming experiences is evident in their work.

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Org chart

Timeline

  • Junior Gameplay Programmer

    April 1, 2024 - present

  • UI Gameplay Programming Intern

    August, 2023