Yves Lançon

Art Director, UI & Visual Design - Skull & Bones at Ubisoft Singapore

Yves Lançon has a diverse work experience in the field of art direction and visual design. Yves started their career as an Art Director at Nurun France in 1999 before moving on to Episode prod as an Associate Creative Director in 2000. Yves then worked at Seenk as a Mixmedia Art Director from 2002 to 2003. Yves Lançon joined Wunderman Groupe France in 2004 as a Creative Director and stayed with the company until 2007 when they became a Creative Director at DigitasLBi France. In 2008, Yves Lançon started working as a freelance Art Director until 2014. From 2014 to 2018, they served as an Art Director, UI & Visual Design for Ubisoft Montréal on Assassin's Creed Origins. Following that, they worked at Ubisoft Toronto as an Art Director, UI & Visual Design for Watch Dogs Legion from 2018 to an unspecified end date. Recently, in 2022, Yves Lançon joined Ubisoft Singapore in the same role for Skull & Bones. Yves is currently a Director of UX & Visual Design at Ubisoft since 2023.

Yves Lançon has attended Norwich University of the Arts, Ecole des Beaux-Arts de Caen, and Ecole supérieure d'art et de design / ESAD Orléans. However, no specific details are provided regarding the start year, end year, degree, or field of study for any of these educational institutions.

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