Arnaud Roy is a skilled artist with a focus on 3D graphics and character design. Arnaud's professional journey began at Malkyrs Studio from May 2014 to August 2015, contributing as an illustrator and concept artist, developing concepts for the company’s universe and creating illustrations for card games. Following this, Arnaud served as a generalist 3D graphic designer at ON-X Groupe from April 2016 to April 2018. Currently, Arnaud is employed at Ubisoft, having started as a character artist in August 2018 and advancing to the role of senior character artist at Ubisoft Paris Studio since July 2025. Arnaud holds a master's degree in game art from NEW3DGE, completed in 2018.
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