Daniel Bordeleau

Lead Character Modeler / Senior Character Artist / Asst. Art Director at Ubisoft

Daniel Bordeleau has extensive experience in character modeling and art direction, currently serving as Lead Character Modeler and Senior Character Artist at Ubisoft since January 2002, where contributions include work on Rainbow Six Mobile, modeling and texturing characters, setting benchmarks, and improving production pipelines. Previous positions include Character Artist at 4 Elements Studios and My Virtual Model, and CG Artist at Évolution Group, along with several roles as Architectural Technologist at various architectural firms. Daniel Bordeleau holds a college degree in 3D animation and video game design from the National Animation & Design Centre, a college degree in Multimedia Interactive Systems from Sainte-Foy College, and a college degree in Architectural Technology from Trois-Rivières College.

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