Dany Naser Addin is a skilled software engineer with extensive experience in computer graphics and augmented/virtual reality development. Currently serving as a Programmeur d’outils at Ubisoft since June 2022, Dany previously worked as a Software Development Engineer at Aspen Technology and held various roles at Polytechnique Montréal, including Laboratory Officer for course INF2705 and an engineering internship focused on augmented reality. Dany's earlier experience includes participating in an industrial project at C-TEC Constellium and a technical internship at Boxmyjob, where contributions enhanced platform functionalities. Dany holds a Master's degree in Computer Graphics from Polytechnique Montréal and an engineering degree in Computer Science from Grenoble INP Esisar, showcasing a solid foundation in advanced networks and cybersecurity. Skills include project management, C#/WPF, Windows 10 application development, databases, and security.
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