Ubisoft
David Oliver is a seasoned Technical Art Director at Ubisoft since July 2009, overseeing the realization of artistic visions in notable titles such as FarCry3, Far Cry 4, and WatchDogs Legion. Previous experience includes a role as VFX lead artist at Treyarch and Electronic Arts Los Angeles, contributing to multiple Medal of Honor titles. David's earlier career highlights involve serving as a Technical Director at Walt Disney Feature Animation, where an innovative muscle and skin deformation system for the feature 'Dinosaur' was developed. Additional roles include graphic design at the Canadian Broadcasting Corporation, where the first real-time election 3D graphics system in Canada was implemented, and part-time faculty at Ryerson University, responsible for curriculum development in Computer Assisted Design. David holds a degree from Ryerson University.
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