Ubisoft
Ian St-Louis is an experienced Art Outsourcing Project Manager currently at Ubisoft since September 2021, with a history of production management roles at Ubisoft Montréal from 2013 to 2021. St-Louis has overseen major projects including Assassin's Creed Valhalla, Rainbow Six Siege, and Watch Dogs 2, managing teams responsible for modeling, lighting, and texture art across various outsourced studios. Previous positions include team lead roles on Assassin’s Creed Unity and cinematic/location projects for Watch Dogs, which demonstrate a strong background in level design and art production. St-Louis began a career in 2002 in modeling and art, contributing to numerous projects across multiple platforms. An academic background includes a degree in 3D animation from ICARI and studies in theater production from Université Laval and Cégep St-Hyacinthe.
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