Jocelyn Legault

Senior Tools Programmer - Content Creation Technology Group at Ubisoft

Jocelyn Legault is a seasoned software engineer with extensive experience in the gaming industry. Currently, serving as a Senior Tools Programmer for Ubisoft, focusing on the development of Phoenix, an editor for game UI creation. Previous roles include Programming Team Lead and Software Engineering Manager at Unity, overseeing the development of the Graph Tools Foundation framework. Jocelyn has also contributed as a Senior Programmer at BioWare Corp., working on notable titles such as Mass Effect and Dragon Age. Earlier career highlights include positions as Lead Tools Programmer at Ubisoft and software developer at Autodesk and Kaydara. Educational background includes a B.Sc. in Computer Science from Université de Sherbrooke.

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