Mario Letendre is a Principal Tech Artist specializing in vehicle design at Ubisoft. They were responsible for the vehicles pipeline production on "Far Cry 5" and contributed as a Vehicle Artist and Technical Artist on projects including "Watch_Dogs" and "Far Cry 6." Prior to their extensive tenure at Ubisoft, Mario worked as a 3D Artist at Illustra, where they realized 3D virtual plans and renderings for residential buildings. Mario studied at Inter-dec College from 2001 to 2002.
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