Mihnea Boac is a Technical Director, Art at Ubisoft, where they manage the Tech-Art team and ensure the development of team members while defining the technical aspects of projects. With over 13 years of experience in 3D art, Mihnea has developed a diverse skill set including modeling, performance optimization, and tool development using Lua and Python. Prior to their current role, they served as a Lead 3D Artist at FUN Labs and held various positions at Ubisoft, including Technical Artist and Associate Technical Director. Mihnea earned a Master's degree in Industrial and Product Design from the Polytechnic University Bucharest between 2007 and 2009.
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