Stephen Dickson is a Senior Technical Artist with extensive experience in various production environments, specializing in real-time asset creation, including modeling, texturing, animation, and special effects. They have worked as a lead at Behaviour Interactive and currently contribute to Ubisoft, inspiring creativity and quality in their projects. In addition to their industry roles, Stephen teaches 3D modeling and animation techniques at Dawson College, sharing their expertise in Unity and Unreal Engine. Stephen's technical skills encompass a range of software including Maya, Substance Painter, and Premiere Pro, alongside proficiency in English and French.
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