Danik Tomyn

VFX Technical Artist at Uken Games

Danik Tomyn has a diverse and extensive work experience in the gaming and entertainment industry. Danik most recently worked at Visai Games as a VFX Technical Artist and 3D Lead. Prior to that, they worked at Uken Games as a VFX Technical Artist, where they created visual effects for app games using Unity, C#, and other industry tools. At Lofty Sky Entertainment, they served as the Lead 3D Artist and was responsible for modeling, texturing, game VFX, and team management. Danik contributed to the release of several games and also worked on non-game-related projects, such as camera projection work for an app. Additionally, they have worked as a Roto Artist at Sinking Ship Entertainment, a Visual Development/Character Artist at Plutoware Interactive, a Freelance Concept/Illustration Artist, a Visual Development Artist/Art Director at Stratum Games, and a Concept Artist at Galaxy Forge Games. Throughout their career, Danik has demonstrated expertise in various aspects of game development, including concept art, character design, asset creation, and visual effects.

Danik Tomyn completed a Diploma in Multimedia 3D at Humber College from 2008 to 2010. Following that, they pursued further education at Humber College from 2010 to 2011 and obtained another Diploma, this time in 3D For Production - Game Art and Design.

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Timeline

  • VFX Technical Artist

    August, 2019 - present