Unfound Productions, LLC
Justin Francis is an accomplished animation professional with diverse experience in the field, currently serving as Animation Director at Unfound Productions, LLC since July 2023. Previous roles include Supervising Animator at Rouge Mocap and Senior Animator at House of Moves, with extensive work in enhancing motion capture data for 3D characters across various high-profile projects such as Mortal Kombat 11 and Avengers: Age of Ultron. Justin's technical expertise encompasses both keyframe and mocap animation, as well as depth artistry, and has been showcased in notable titles like Ant-Man & the Wasp and Star Wars Battlefront II. Justin holds a Bachelor's degree in Computer Animation from Full Sail University and has additional educational background from Southeast Missouri State University.
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Unfound Productions, LLC
Our main and sole focus is the game "Twin Cores"! Twin Cores is a Third-Person Hack n' Slash Momentum-Based RPG, currently being built for Desktop PC in Unreal Engine 5. Zombies, monsters, and eldritch beings made of light! Slay them all in waves using hundreds of magical spells, with gameplay inspired by games such as Left 4 Dead, Warhammer II: Vermintide, Deep Rock Galactic, Risk of Rain, Skyrim, Spellbreak, Overwatch, and World of Warcraft! The world of Twin Cores is a high-fantasy setting based on a planet warped by a cataclysmic event. Those most proficient with their budding talents in the Elemental Arts banded together to become the first Weapon Artists. They found that using these weapons profoundly intertwined with the elements, they were able to expend the excess energy that ravaged Ysod. Thus the tradition of Weapon Artists and their different elemental Archetypes were created. Our story begins on the day of the Ritual of Return — a day where, with the help of scholars and fellow Artists, we hope to succeed in throwing off a long-prophesied apocalypse, known as The Fall.