Arttu Peltonen

Senior Graphics Engineer

Arttu Peltonen is a Senior Graphics Engineer at Unity Technologies, specializing in the Graphics Foundation and Scriptable Render Pipeline team since January 2021, focusing on enhancing URP and HDRP through features like runtime profiling tools and rendering debuggers. Prior experience includes a role as Lead Programmer at Ubisoft RedLynx where work involved leading rendering, platform, and gameplay aspects in an unannounced project, as well as serving as technical lead for Tom Clancy's The Division 2 on Stadia. Additional positions span graphic programming at drawElements, teaching mathematics at Aalto University, and roles at Accenture and Fortum. Arttu holds both an M.Sc. and a B.Sc. in Media Technology from Aalto University, and also completed a study abroad semester in Computer Science at Auckland University of Technology.

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