Beck Gibson is a Senior 3D Artist at Unity, specializing in environment art for projects such as "Survival Kids" (2025). With a First Class BA in Game Art Design from De Montfort University, Beck has accumulated 9 years of experience in 3D artistry, including 6 years in the VR and immersive technology industry. Prior to joining Unity, Beck worked at REWIND as a Junior Realtime Games Artist, where they contributed to various immersive experiences, and at Make Real, focusing on VR applications and games. Beck is proficient in software including 3ds Max, Substance Suite, and Adobe Creative Suite, as well as programming languages like C# and Maxscript.
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