Daniel Reidler is currently a Staff Technical Artist at Unity Technologies, where they have been working since 2025. Prior to this role, they served as a Senior Technical Artist at Unity from 2020 to 2025. Daniel's experience includes working as a Technical Artist at Ghost Games EA from 2014 to 2016, and they have also held positions as a 3D/VFX artist at Bobby Works and Filmgate Films between 2006 and 2012. Daniel earned their foundational skills at KY Akademin from 2004 to 2006.
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