Dave Shreiner is currently an Adjunct Professor at Sonoma State University and a Graphics Architect at Unity Technologies, where they lead the development of platform-specific graphics layers. They have a robust background in computer graphics, specializing in GPU computing and rendering techniques, including OpenGL, Metal, and Vulkan. Shreiner has co-authored multiple influential texts in the field, including "The OpenGL Programming Guide" and has served in various leadership roles within ACM SIGGRAPH, including as the conference chair for SIGGRAPH 2014. They have also contributed as a technical advisor and educator at several institutions, sharing their expertise in computer graphics and software engineering.
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