Justin Schwartz is a seasoned graphics engineer currently working as a Senior Graphics Engineer at Unity since January 2023. Prior to this role, Justin held the same title at Valkyrie Entertainment, LLC, from March 2022 to December 2022, and served as a Graphics Engineer at Camouflaj, where contributions included core technology and graphics development for Marvel’s Iron Man VR. Previous experience includes a Staff Software Engineer position at WB Games San Francisco, where Justin worked on DC Legends, and a Senior Software Engineer role at Zynga, focusing on UI and feature development for Battlestone. Justin began a career in software engineering as a Lead Developer for the Just Press Play project at the RIT Lab for Social Computing, with earlier roles at the Federal Reserve Board, Xerox, and as a Research Assistant at Rochester Institute of Technology. Justin holds both a Master of Science in Game Design and Development and a Bachelor of Science in Software Engineering from the Rochester Institute of Technology.
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