Maxime Plantady is an experienced professional in AI research and game development, currently serving as a Staff Research Engineer and Manager of AI Research at Unity since June 2019. Prior to this role, Maxime held the position of Technical Lead at Behaviour Interactive from June 2016 to May 2019, and at Ankama from February 2004 to May 2016, where responsibilities included providing technical advice on game productions and developing a data-oriented game engine for Xbox360 and PC. Maxime’s expertise extends to leading teams in AI programming, developing core and AI features, and working on turn-based strategy AI systems for multiplayer games. Maxime earned a Master's degree in Computer Sciences from the University of Lille 1 Sciences and Technology between 1999 and 2004.
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