Sam Biks is a Graphics Programmer and a graduate of DigiPen Institute of Technology, holding a Bachelor of Science in Computer Science and Real Time Interactive Simulation. Currently, Sam is a Staff Graphics Developer at Unity, following their role as a Software Development Engineer I at Amazon Web Services. Previously, Sam served as a Teaching Assistant at DigiPen, where they supported students in understanding DirectX, OpenGL, and C++. With experience in DirectX11/12, Vulkan, and C/C++, Sam has also taken on the role of Tech Lead in previous game project teams, showcasing strong coordination skills with programmers and designers.
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