Sandy C. is a Senior Graphics Developer at Unity Technologies, where responsibilities include re-designing the low-level rendering of the Unity Engine and prototyping direct storage APIs. Previous experience includes roles in rendering engineering at CM Labs Simulations, software engineering at Apple with a focus on low-level graphics and the Apple Vision Pro prototype, and AR/VR graphics development at Vrvana, where Sandy designed and tested AR/VR content demos and SDKs. Earlier career highlights include serving as a Lead Developer at Savoir-faire Linux, spearheading technical projects, and establishing testing frameworks. Sandy C. holds a Bachelor's degree in Computer Science with a focus on Computer Games from Concordia University and has additional credentials in online computer science courses and animation fundamentals.
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