Scott Anderson is a Senior Graphics Engineer at Unity Technologies since February 2020, with prior experience as a Software Engineer at Oculus VR and Facebook from May 2017 to September 2019. Before these roles, Scott served as a Virtual Reality Engineer at Funomena (February 2016 - May 2017) and held engineering positions at Sledgehammer Games, 38 Studios, Enemy Airship, Kaos Studios, and Cheyenne Mountain Entertainment, contributing to various aspects of game development including rendering, gameplay, and audio effects. Scott co-founded Enemy Airship and led the development of Shadow Physics, a project that garnered support from Microsoft for Xbox Live Arcade. Scott holds a degree from the University of Illinois Urbana-Champaign, following education at Whitney Young Magnet High School.
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