Tim McKenzie

Software Engineering & Game Development Tutor at University of Canterbury

Tim McKenzie is a Software Engineering and Game Development Tutor at the University of Canterbury since February 2019, where responsibilities include teaching software development processes and guiding first-year game development students. As a Postdoctoral Researcher, Tim leads research in game development practices, mentors students, and co-organizes significant events like NZGDC 2024 and ISAGA 2024. Previous experience includes roles as a Graduate Research Assistant at HIT Lab NZ, contributing to a virtual reality flight simulation, and as a Full Stack Engineer at The Media Suite Limited, where Tim developed a project management web application. Tim's educational background includes ongoing PhD studies in Computer Software Engineering at the University of Canterbury and a Bachelor's degree in the same field, complemented by training in Ministry from the Gospel Training Trust.

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