Dan A.

Lead Unreal TD / Technical Project Manager at University of Portsmouth

Dan A. is a skilled technical project manager and lead Unreal Technical Director with a strong background in visual effects (VFX) and creative technologies. Currently employed at the University of Portsmouth, Dan A. manages software prototype development for a healthcare training simulation using Unreal Engine. Previous roles include consulting on VFX technology and pipelines at Irrational Studio, serving as a render wrangler at MakeMake Entertainment, and working as a senior artist overseeing render pipelines at Jellyfish Pictures on a VR film. With a Master of Science in Creative Technologies and extensive practical experience in Unreal Engine and VFX production, Dan A. demonstrates expertise in virtual production, AI workflows, and cross-platform solutions.

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University of Portsmouth

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The official University of Portsmouth LinkedIn page, maintained by the Marketing and Communications Department.


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