Ryan Burrell is an experienced designer with a robust career in the gaming industry. Currently serving as a Designer at Unknown Worlds Entertainment since August 2024, Ryan previously held the position of Lead Designer at Bit Reactor, LLC from November 2023 to August 2024, and at System Era Softworks from November 2019 to November 2023, where responsibilities included developing the live game Astroneer and leading feature development. Ryan's earlier roles include Lead Designer and UI/UX Designer at Harebrained Schemes, overseeing the BATTLETECH: Heavy Metal DLC, and serving as Chief Science Officer for Indie MEGABOOTH, promoting independent games at major events. Additional experience includes creative and design leadership roles at Carbon Games, Black Lantern Studios, Pixelscopic, Educational Benchmarking, and Prodigy Pixel. Ryan holds a Bachelor of Science in Electronic Arts from Missouri State University, obtained in 2007.
This person is not in the org chart
This person is not in any teams