Liam Wong

Visual Director at UNSEEN Inc.

Liam Wong has an extensive work experience in various roles within the creative industry. Liam is currently serving as the Visual Director for Ikumi Nakamura's new studio, UNSEEN Inc. based in Tokyo, Japan. Prior to this position, Liam worked independently as a Director, where they worked across film, video games, and photography.

Before that, Liam held the position of Senior Art Director at Ubisoft, where they defined and designed the look and feel for AAA titles such as the Far Cry series and unannounced projects. Liam also played a key role in graphic design, marketing, UI, and UX. Liam worked at Ubisoft from 2013 to 2019.

Liam's experience at Crytek includes serving as a Lead 2D Artist, where they established the 2D vision for AAA projects including the Crysis series and unannounced projects. Liam later got promoted to a Lead position and led the 2D team during their time at Crytek from 2011 to 2013.

Furthermore, Liam has worked as a Lead Artist at Colour Coded from 2009 to 2010. Liam'searly career began at BBC, where they worked as an Artist from 2008 to 2009.

Overall, Liam Wong has an impressive background in visual direction, art direction, and graphic design in the gaming industry, demonstrated through their successful tenure at Ubisoft and Crytek.

Liam Wong commenced their education at Stewart's Melville College in 2000 and continued until 2005 without a specified degree or field of study. Following this, they pursued a Bachelor of Arts (BA) in Computer Arts from Abertay University from 2006 to 2010.

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