Dylan Guidry is a seasoned software developer with extensive experience in the gaming industry. Currently serving as a Contract Unity Developer at Ursus, Inc. since October 2024, Dylan has previously founded Guidry Game Dev, LLC, and held roles such as Senior Software Engineer at SciVista, Inc., and Senior Unity Developer at GravyStack. With prior experience as a Senior Game Developer and Senior Unity Developer at GravyStack and A. Harold & Associates, LLC, respectively, Dylan also contributed to game programming as a Lighting and Effects Programmer at ASTERI. Educationally, Dylan holds an Advanced Diploma of Professional Game Development, specializing in Game Programming from the Academy of Interactive Entertainment, where involvement included roles as an Assistant Programming Instructor and Teacher's Assistant.
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