Very Very Spaceship
Ray Soyama is a Software Engineer II at Very Very Spaceship, leading the development of the Pokémon GO Avatar Revamp feature. Previously, at Turn 10 Studios, Ray worked as an Automation Software Engineer for Forza Motorsport. With a background in game programming from the Academy of Interactive Entertainment, Ray has also worked on various projects at OutBreak Games, Galvanic Games Incorporated, Hashbang Games, Immersive Square Inc., Double Dog Games, and Bose Corporation.
Very Very Spaceship
At Very Very Spaceship, we specialize in co-development and full game development. At our core, we believe in the power of gaming to bring people together and foster a sense of community. We strive to create games that not only entertain, but also challenge players to think and explore in new and exciting ways. Join us on our journey as we continue to push the boundaries of game development and create innovative gaming experiences that inspire and engage players around the world. Founded by BAFTA winning Sean Vesce (Never Alone, Tomb Raider Series, Mechwarrior Series), our team of talented developers and designers have a passion for creating immersive and interactive gaming experiences.