AC

Angelo Callerame

3d Technical Artist at VEX Robotics

Angelo Callerame is a skilled 3D Technical Artist with extensive experience in creating optimized 3D assets for various platforms. Since October 2016, Angelo has worked at VEX Robotics, focusing on rigged and animated assets for games in Unity. In addition to this role, Angelo has operated as a freelance 3D artist and print maker since February 2018, specializing in character and object designs using 3D Studio Max and ZBrush. Angelo has contributed to several projects during The Global Game Jam, serving in various capacities such as 3D Artist, Animator, and Environmental Artist on games like Table Tumors and Retro Bomb. Angelo holds a Bachelor’s Degree in Game Art and Design from The Art Institutes and has previously gained practical experience through internships and freelance work.

Links

Previous companies

Rotary International logo

Org chart