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Andrew Burnet

Solution Developer at Vianet Group

Andrew Burnet is an experienced professional in software and game development, currently serving as a Solution Developer at Vianet Group plc since April 2017. Previously, Andrew held the position of Designer and Programmer at ROBO PIXEL GAMES LTD from November 2013 to April 2017, where significant contributions included the design and programming of the main title "Gunnihilation" for Steam, utilizing C#, XML, and the Unity engine, along with additional scripting in vbscript.

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