AB

Andrew Burnet

Solution Developer at Vianet Group

Andrew Burnet is an experienced professional in software and game development, currently serving as a Solution Developer at Vianet Group plc since April 2017. Previously, Andrew held the position of Designer and Programmer at ROBO PIXEL GAMES LTD from November 2013 to April 2017, where significant contributions included the design and programming of the main title "Gunnihilation" for Steam, utilizing C#, XML, and the Unity engine, along with additional scripting in vbscript.

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Middlesbrough, United Kingdom

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Vianet Group

Vianet Group was established in 1995 and has been an AIM listed business since 2006. With over 300 customers including a number of global blue chip companies and more than 230,000 devices connected to our platform, our experience and knowledge combine to form a powerful technology and insight capability that few can match.