Jay Aschenbrenner is an accomplished Technical Director with extensive experience in the game development and animation industries. Currently serving as Technical Director at CounterPunch/Virtuos Studio since October 2020, Jay specializes in Unreal 4 indie game development and freelance rigging. Prior to this role, Jay was Technical Director at CounterPunch Studios from February 2018 to October 2020, where expertise included Unreal, Maya, rigging, and simulation. As Lead Character TD at House of Moves from March 2013 to February 2018, Jay contributed to building VR games and dynamic simulations. Earlier career highlights include work as a Freelance Artist at Zoic Studios and as a Rigger at Discocombulated, LLC. Jay holds a BA in Computer Animation from Full Sail University, earned between 2006 and 2009.
This person is not in the org chart
This person is not in any teams
This person is not in any offices