Nicolas Roginski is an experienced design professional in the gaming industry, currently serving as Design Director at Virtuos since February 2020, where previous roles included Associate Design Director and Lead Game Designer. Prior to this, Nicolas held the position of Senior Game Designer at Ubisoft, contributing to the Strategic Innovation Lab, and worked as a Senior Game Designer at Gameloft. Additional experience includes significant contributions to projects at Owlient, Asobo Studio, and other noted companies, focusing on game design, level design, and team management. Nicolas has a solid educational background with a Certificate in Game Design from Isart Digital and a DEUST in Sciences humaines et nouvelles technologies from Université Rennes 2.
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