Eugenio Laino

Lead Game Developer at Voodoo

Eugenio Laino has a diverse work experience in the gaming industry. Eugenio'smost recent position is as a Lead Game Developer at Voodoo, where they are responsible for the full game development cycle, including game design, prototyping, implementation of gameplay, graphics, UI, and animations, as well as the development of editor tools and extensions, and SDK integration.

Prior to their role at Voodoo, Eugenio worked at Whatwapp as a Product Manager, leading a team and focusing on roadmap planning, feature design, and increasing key performance indicators. Eugenio also held the position of Senior Game Developer at Whatwapp, where they led and coached a team of developers, participated in sprint planning, and collaborated closely with the graphic team.

Before Whatwapp, Eugenio gained experience as a Game Developer at Proxy42 - We are Hiring!, Mangatar srl, and Monkeys Jam. During their time at these companies, they worked on game development projects, contributing to various aspects such as game design, implementation, and graphics.

Eugenio began their career as a Trainee at the University of Calabria, where they gained valuable experience in the field. Additionally, they have experience in graphic design and contributing to Players, a company where they held the role of Graphic Designer and Contributor.

Overall, Eugenio Laino has a strong background in game development, with experience in various roles and a proven ability to lead teams and deliver successful projects.

Eugenio Laino attended Liceo Classico Pitagora from 2004 to 2009, where they pursued a degree known as "Maturità Classica" in Classics and Classical Languages, Literatures, and Linguistics. After completing their studies at Liceo Classico Pitagora, they went on to join Università della Calabria from 2009 to 2013. During this period, Eugenio Laino obtained a Bachelor's degree in Computer Science.

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