Vanessa Gloeckler

Principal Game Designer at Voodoo

Vanessa Gloeckler is an accomplished game designer with extensive experience in the gaming industry, currently serving as Principal Game Designer at Voodoo since November 2024. Prior to this role, Vanessa held positions as Lead Game Designer and Senior Game Designer at Gram Games, where key contributions included hero and feature design for "Rival Kingdoms" and management of unreleased projects. Experience at Pixion Games and Space Ape Games involved significant design work, UX research, and playtesting on various projects. Vanessa began their career at Goodgame Studios, rising through roles from Game Design Trainee to Lead Game Designer, leading the Moonshots Studio and focusing on game ideation, prototyping, and team management. Vanessa's educational background includes a Certificate in Game Design from Games Academy Frankfurt and an Abitur from Helene-Lange-Gymnasium.

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Previous companies

Pixion Games logo
Space Ape Games logo
Goodgame Studios logo
Gram Games logo

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