Matt DiCarlo is an experienced software engineer with a career spanning over 15 years in the gaming and software development industry. Currently employed at Vorne Industries since May 2017, Matt has previously held positions as Lead Software Developer and Principal Software Engineer at SG Interactive, and as Principal Software Engineer at WMS Gaming and Raw Thrills. Notable accomplishments include contributing to the design and development of a coin-operated racing game, utilizing prior codebases to enhance features and overall engagement. Matt holds a degree from Full Sail University, completing studies between 2003 and 2005.
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