Frank Verheyen

Founder at Walrus

Frank Verheyen has a diverse work experience spanning multiple industries.

Frank started their career in the world of information technology in 1985, tinkering with various technologies, including the Commodore 64 & 128, Amiga, PCs, and Linux.

In 1998, they worked as a freelancer for graphics and programming at Grid Productions for several years. Frank later worked as a programmer for the same company from 2008 to 2010.

In 2002, they founded their own company, Walrus Graphics BVBA, where they served as the owner and founder. Frank continued in this role until at least 2003.

From 2010 to 2011, they worked as a coder at K:L:O:N:K and also participated in a Game Jam project.

In 2015, they briefly worked as a Technical Director at Grid Productions.

From 2016 to 2018, they were a NodeFlow DataFlow Systems Software Developer at Materialise NV.

Since 2018, they have been the Founder of Walrus Graphics, focusing on game development and mathematics, particularly Clifford and Geometric Algebra.

Frank Verheyen attended the University of Antwerp from 1991 to 1996, where they pursued a degree in HandelsIngenieur in de Beleidsinformatica.

Links

Timeline

  • Founder

    April, 2003 - present

  • Owner & Founder

    April, 2002

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