Lukas Wenzel is a 3D artist with experience in companies like weltenbauer. Software Entwicklung GmbH, SAE Institute Frankfurt, Limbic Entertainment GmbH, and N.O.ME Medienproduktion GmbH. Currently working as a lecturer at SAE Institute Frankfurt, specializing in material setup, lighting, and foliage creation. Previous roles include making LODs and collision meshes for "Tropico" at Limbic Entertainment and 3D asset creation at N.O.ME Medienproduktion. Graduated from SAE Institute Frankfurt and Erich Kästner Gemeinschaftsschule Elmshorn with an Abitur degree.
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