Sebastian Speck

Mission / Level Designer at Weltenbauer

Sebastian Speck is a Mission / Level Designer at weltenbauer. Software Entwicklung GmbH since May 2023, previously working as a Senior Game Designer at Studio Fizbin GmbH and as a Game Design Lead at rokaplay. With experience in game design and production, Sebastian has also worked at companies like Wooga and Realmforge Studios GmbH, focusing on level and feature design for various games. Graduated from Games Academy with a degree in Game Design, Sebastian has a strong background in the industry.

Links

Previous companies

Wooga logo
Kolibri Games logo

Timeline

  • Mission / Level Designer

    May, 2023 - present