Myles Jackson is a seasoned Lead Software Engineer at Weta Digital since March 2009, primarily focusing on the USD Shots & Lighting pipeline. Key deliverables include leading the development of the USD Scene Management API, Content Assembly API, USD PhysLight integration, and various render submission tools. Prior roles encompass Senior Pipeline Developer, Unreal Pipeline Developer, Software Developer, and Shots R&D Technical Director, with a significant involvement in creating Augmented Reality content and enhancing collaboration technologies for visual effects. Previous experience includes a Maya Software Engineer role at CSIRO, Shot Technical Director at Photon VFX, and freelance web development. Myles holds a Bachelor of Multimedia from Griffith University and additional certifications in Information Technology.
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