Nicholas Rodrigues is a seasoned game producer and software engineer with extensive experience in the gaming industry. Currently serving as a Staff Game Producer at Wildlife Studios since October 2018, Nicholas successfully launched a game globally within 10 months from the prototype phase and has played a critical role in the development of two additional games. Previous positions include Senior Game Producer and Software Engineer, where Nicholas contributed to over nine features across three games and took on leadership roles as Tech Lead and Tech Director. Nicholas also served as a Research and Development Engineer at Laboratório de Visão Computacional - DSC - UFCG, developing a semi-supervised computer vision system achieving a 93% classification success rate. As UI Team Lead at Brainy LERJ Engenharia, Nicholas defined the UI framework and managed a remote team of frontend engineers. Nicholas holds a Bachelor's degree in Computer Science from Universidade Federal de Campina Grande, earned between 2008 and 2012.
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