Yanzhe Wu

Technical Game Designer at Windwalk Games

Yanzhe Wu has a diverse range of work experience in the field of game design, development, and user experience. Most recently, Yanzhe worked as a Technical Game Designer at Windwalk. Prior to that, Yanzhe worked as a Unity Developer at YinzCam, Inc. and Serenity Forge. Yanzhe also gained experience as a Unity Developer at Appetizer Mobile LLC, where they were responsible for developing a multi-user social game mobile app. Additionally, Yanzhe worked as a VR/C#/Unity Developer at The Glimpse Group, where they worked on an installation instruction app called Sonihull.

Earlier in their career, Yanzhe gained experience as an intern at various companies. They worked as a Mixed Reality Specialist at the Urban Systems Lab, where they worked on an Urban Equity AR project. Yanzhe also interned as a UX Designer at IBM, where they focused on learning and applying IBM Enterprise Design Thinking to product design. Additionally, Yanzhe worked as a UI/UX Designer Intern at Pantsuit Professionals, contributing to the concept and motion graphics design of a budget app.

Yanzhe's earlier internship experience includes working as an Interaction Designer Intern at LKK Design Co., where they assisted with website revision, UI design improvements, and the design of the "About Us" page. Overall, Yanzhe has accumulated a strong foundation of game design, development, and user experience skills through their diverse work experiences.

Yanzhe Wu pursued a Master of Fine Arts (MFA) degree in Design and Technology at Parsons School of Design - The New School from 2018 to 2020. Prior to this, Yanzhe completed a Bachelor of Engineering (BE) in Process Equipment and Control Engineering at Xi'an Jiaotong University from 2013 to 2017.

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